Dawnlight
P.ATK is increased by 2-10%. After attacking, the character's Crit DMG is increased by 9-21%, lasting until the end of the turn.
Dawnlight
P.ATK is increased by 2-10%. After attacking, the character's Crit DMG is increased by 9-21%, lasting until the end of the turn.
Guardian's Will
Increases HP by 5-10%. When having [Shield], increases DEF by 20-40%, and decreases DMG taken by 0-10%.
Newborn Blade
Increases HP by 5-10%. Grants bonus P.ATK equal to 3-6% HP at the start of the battle.
Void Stab
Increases Crit by 3-15%. After using the skill, gains 1 stack of [Void]. Effect: Increases Crit DMG by 5% and can stack up to 6 times. The effect lasts until the end of the next 1-2 turn.
Shield of Justice
When having [Physical Shield], increases ATK and DEF by 6-12%. At the start of the turn, gains a [physical shield] equal to 50-120% of the character's P.DEF. CD: 3-2 turns.
Crystal Burst Armor
Increases HP by 2-10%. Strike Back deals 10-25% more DMG.
Maverick's Cloak
When there are no allies within 4-3 tiles around the character, ATK and DEF increase by 4-12% and Crit increases by 10-20%.
Destruction of The Tower
When it's not the character's turn, DMG dealt increases by 20%.
While it's not the character's turn, gains 40% [Life Steal] when dealing DMG.
Dream of The Magician
Increases DMG dealt by 8%. When casting skills, for each additional hit on 1 enemy, the DMG dealt increases by 4%, up to 12%.
Changes the effect of [Tarot Whisper Skill] into: Increases DMG by 16%. When casting skills, for each additional enemy hit, the DMG is increased by 8%, up to 24%.
Temptation of The Devil
For each 1 character defeated in battle, gains 1 stack of [Devil]. The effect lasts until the end of the battle and cannot be dispelled or immunized. [Devil] is a buff that increases ATK and DEF by 3%, up to 30%.
Changes the effect of [Tarot Whisper Skill] into: For each 1 character defeated in battle, gains 2 stacks of [Devil]. The effect lasts until the end of the battle and cannot be dispelled or immunized.
Verdict of Justice
Increases crit rate by 15%.
Increases Crit DMG by 15%.
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Sword + Wand
Before actively attacking, for each 1 tile traversed, increases ATK and DEF by 4%, up to 12%. The effect lasts till the start of the next turn.