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Swords

Legendary

Beheading Machete Beheading Machete

When attacking from [Highland], ATK increases by 6-15%.

Cornucopia Dagger Cornucopia Dagger

At the start of the turn, if the character is [Healthy], there is a 40-80% chance to recover 2 Energy. If the character is [Dying], there is a 40-80% chance to recover 30% HP. CD: 3-2 turns.

Ever-Burning Blade Ever-Burning Blade

After dealing DMG with single-target active attacks, gains a 50-100% chance to inflict [Scorch] on the target, which can be triggered up to 1 time per round. Deals 20% more DMG to the enemies with [Scorch].

Guardian's Will Guardian's Will

Increases HP by 5-10%. When having [Shield], increases DEF by 20-40%, and decreases DMG taken by 0-10%.

Newborn Blade Newborn Blade

Increases HP by 5-10%. Grants bonus P.ATK equal to 3-6% HP at the start of the battle.

Senator Swift Sword Senator Swift Sword

Increases HP by 3-15%. After dealing DMG with single-target attacks, inflicts [ Move I] on the target for 1 turn.

Void Stab Void Stab

Increases Crit by 3-15%. After using the skill, gains 1 stack of [Void]. Effect: Increases Crit DMG by 5% and can stack up to 6 times. The effect lasts until the end of the next 1-2 turn.

Epic

Ceremonial Knife Ceremonial Knife

When launching a [Back Attack], Crit increases by 12-20%.

Dueling Dagger Dueling Dagger

When attacked from [front or side], P.DEF increases by 5-25%.

Precision-forged Dagger Precision-forged Dagger

When actively attacking enemies with [ Move], P.ATK increases by 3-15%.

Rare

Glittering Sword Glittering Sword

Increases P.ATK by 2-6%.

Sharp Sword Sharp Sword

N/A

Common

Iron Sword Iron Sword

N/A