Beheading Machete
When attacking from [Highland], ATK increases by 6-15%.
Beheading Machete
When attacking from [Highland], ATK increases by 6-15%.
Cornucopia Dagger
At the start of the turn, if the character is [Healthy], there is a 40-80% chance to recover 2 Energy. If the character is [Dying], there is a 40-80% chance to recover 30% HP. CD: 3-2 turns.
Ever-Burning Blade
After dealing DMG with single-target active attacks, gains a 50-100% chance to inflict [Scorch] on the target, which can be triggered up to 1 time per round. Deals 20% more DMG to the enemies with [Scorch].
Guardian's Will
Increases HP by 5-10%. When having [Shield], increases DEF by 20-40%, and decreases DMG taken by 0-10%.
Newborn Blade
Increases HP by 5-10%. Grants bonus P.ATK equal to 3-6% HP at the start of the battle.
Senator Swift Sword
Increases HP by 3-15%. After dealing DMG with single-target attacks, inflicts [▽ Move I] on the target for 1 turn.
Void Stab
Increases Crit by 3-15%. After using the skill, gains 1 stack of [Void]. Effect: Increases Crit DMG by 5% and can stack up to 6 times. The effect lasts until the end of the next 1-2 turn.
Ceremonial Knife
When launching a [Back Attack], Crit increases by 12-20%.
Dueling Dagger
When attacked from [front or side], P.DEF increases by 5-25%.
Precision-forged Dagger
When actively attacking enemies with [▽ Move], P.ATK increases by 3-15%.
Glittering Sword
Increases P.ATK by 2-6%.
Sharp Sword
N/A
Iron Sword
N/A