Diffusing Prism
Increases M.ATK by 5-10%. Upon casting AoE Attack, for each 1 target hit, increases [magical DMG] and [piercing DMG] dealt by 5-10%, up to 10-20%.
Diffusing Prism
Increases M.ATK by 5-10%. Upon casting AoE Attack, for each 1 target hit, increases [magical DMG] and [piercing DMG] dealt by 5-10%, up to 10-20%.
Focus Wand
When [Unharmed], increases the maximum range of [Single-target Skills] by 1 tile and increases M.ATK by 3-15% when launching a Single-target Attack.
Resentment Broom
Increases [AoE DMG] by 15%. After dealing DMG with an Active Attack, there is a 25-50% chance to inflict [Life Loss] equal to 20% M.ATK on the target for 1 turn.
Starry Sky Heritage
Increases HP by 5-10%. Grants bonus M.ATK equal to 3-6% HP at the start of the battle.
Roaring Flint
[Instant]. Deals [fire] [Piercing DMG] equal to 10-20% of the enemy's HP to the enemies within 2 tiles around the target. Can be used up to 1-2 times per battle. CD: 8-3 turns.
Spring Pill
[Instant]. Heals the character for 20-30% HP and dispels 1-2 [Debuff]. Can be used up to 2 times per battle. CD: 8-3 turns.
Shroud of Void
[Instant] Decreases Magical DMG taken by 50-70%, which can be activated up to 1-3 times. The effect lasts for 2 turns and can be used up to 1 time per battle.
Disaster Bottle
[Instant]. Inflicts 1-2 random [Level 2 Attribute Debuff] on the enemy. Can be used up to 2-3 times per battle. CD: 4-2 turns.
Dream of The Magician
Increases DMG dealt by 8%. When casting skills, for each additional hit on 1 enemy, the DMG dealt increases by 4%, up to 12%.
Changes the effect of [Tarot Whisper Skill] into: Increases DMG by 16%. When casting skills, for each additional enemy hit, the DMG is increased by 8%, up to 24%.
Temptation of The Devil
For each 1 character defeated in battle, gains 1 stack of [Devil]. The effect lasts until the end of the battle and cannot be dispelled or immunized. [Devil] is a buff that increases ATK and DEF by 3%, up to 30%.
Changes the effect of [Tarot Whisper Skill] into: For each 1 character defeated in battle, gains 2 stacks of [Devil]. The effect lasts until the end of the battle and cannot be dispelled or immunized.
+ Sword + Wand
Before actively attacking, for each 1 tile traversed, increases ATK and DEF by 4%, up to 12%. The effect lasts till the start of the next turn.